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Atk violet storm paechy
Atk violet storm paechy






atk violet storm paechy
  1. #Atk violet storm paechy full
  2. #Atk violet storm paechy plus

Mirror image and/or displacement make your version somewhat more durable, but he's dispel magic bait anyway so I'm not certain how much it will help him and the death knelled caster level of 9 on the base game Kharn is a lot more resilient vs dispel magic than clvl 6.

atk violet storm paechy

Your version hits harder, but is a lot less accurate. If he spells up with divine power and divine favor, he's attacking at +21/+16 (or +22/+22/+17 with haste-he's got a potion and may have an ally who can cast it) for something like 1d6+9+1 con per hit. (Then again the sorcerer bonus spells and d6 sorcerer HD suggest yours might be pathfinder too)īut if you want a default comparison, the base game Kharn is going to be pulling AC 28 or so with no build changes and minimal play optimization (like using that deathknell spell on a hapless soldier offscreen and having shield of faith, aid, entropic shield, and bear's endurance up. Now that's pathfinder and some additional optimization beyond the base game so it's not necessarily the best comparison point but it is a good place to start looking at how tough a character might be. My only semi-optimized pathfinder Inquisitor version of Kharn clocks in at AC 30 and +24/+24/+19 for 1d6+16+2d6 damage per hit before applying Power Attack. I think he'd be a good end boss for the battle but might be a little too powerful.I don't think you need to worry about him being too powerful unless your group runs on less than normal optimization. He's got some nice buffs on him with the % miss chances helping keep him alive, despite his 114 HP total. What do people think? It keeps the dragon theme, though the breath weapon is fairly awful at this stage with a DC of only 17. I think he'd be a good end boss for the battle but might be a little too powerful.

atk violet storm paechy

Then could go Enlarged if I wanted to be extra mean and throw more damage in.Īlternate build uses Barbarian instead of Paladin for a few rounds of Rage, extra rage as the feat i've not picked, but that drops his saves down a fair amount as Paladin's are crazy for saves in Pathfinder but would be quite a fun touch.

#Atk violet storm paechy plus

If he can cast Haste then the Giants etc with him become a serious problem (I know the party has a few dispels left but he can always cast it again) plus with Mirror Image up, or Blur if I drop Bull's Str and change the Con Belt into a Str Belt to keep his damage up, he should be a relatively hard target to hit.

#Atk violet storm paechy full

Full power attacking with arcane strike he has 3 attacks all at +12, Claws dealing 1d4+14 each and the bite 1d6+18, that he can do for 7 rounds a day, which should be plenty before they drop him. Drop his pick, grow claws and a bite attack and just go to town with his 28 strength, power attack and arcane strike providing the damage. So the purpose of this Kharn would be to buff himself up with Haste/Displacement and then Mirror Image before wading into melee. Gear: +2 Mithril Chain Vest, +4 Con Belt, +2 Cha Headband, +2 Cloak of Resistance, +1 Ring of Prot, +1 Nat Armour Amulet Shield*, Enlarge Person, Magic Missile, True Strike, Sorc Bonus: Mage ArmourĪbilities Str 28, Dex 10, Con 18, Int 10, Wis 16, Cha 18įeats: Power Attack, Combat Casting, Arcane Strike, Arcane Armour Training, Toughness Improved Initiative, BLANK (still need 1) Haste, Sorc Bonus: Fly (Alternative 3rd: Displacement, Heroism)īull's Strength*, Mirror Image, Sorc Bonus: Resist Energy* (Alternative 2nd: Blur, False Life) Has Power Attack so can push the damage up, also has Arcane Strike so as a Swift Action can increase his damage done by 2 per hit Languages Common, Draconic, Goblin, Infernal Senses darkvision 60 ft., low-light vision, Blind Sense 30ft Male hobgoblin Paladin 2 / Sorcerer 3 / Dragon Disciple 5








Atk violet storm paechy